List of Accepted Papers
Authors |
Paper Title |
Country |
Niccolò Becattini, Gaetano Cascini and Federico Rotini | An OTSM-TRIZ based framework towards the computer-aided identification of cognitive processes in design protocols | Italy |
Deborah Benros, Jose Duarte and Sean Hanna | The inference of generic housing rules: A methodology to explain and recreate Palladian villas, prairie houses and Malagueira houses | UK, Portugal |
Olesya Blazhenkova and Maria Kozhevnikov | Collaborative creativity: Integration of linkography and analysis of visualization processes | Turkey, USA |
Prasad Bokil | Application of Function-Behaviour-Structure variables for layout design | India |
David C Brown | Computational design creativity evaluation | USA |
Janet Burge and Raymond McCall | Diagnosing wicked problems | USA |
Leonardo Burlamaqui and Andy Dong | The use and misuse of the concept of affordance | Australia |
Hernan Casakin and Petra Badke-Schaub | Mental models and creativity in engineering and Architectural design teams | Israel, Netherlands |
Gaetano Cascini and Francesca Montagna | Situating needs and requirements in a multi-stakeholder context | Italy |
Eduardo Castro E Costa and José Pinto Duarte | Generic shape grammars for mass customization of ceramic tableware | Portugal |
Athanassios Economou and Sotirios Kotsopoulos | From shape rules to rule schemata and back | USA |
John Gero, Hao Jiang, Kinga Dobolyi, Brooke Bellows and Mick Smythwood | How do interruptions during designing affect design cognition? | USA, China |
Alberto Giretti, Roberta Ansuini and Massimo Lemma | A probabilistic approach to conceptual design support | Italy |
Ashok Goel, Gongbo Zhang, Bryan Wiltgen, Yuqi Zhang, Swaroop Vattam and Jeannette Yen | The design study library: Collecting, analyzing and using case studies of biologically inspired design | USA |
Kazjon Grace, Mary Lou Maher, Doug Fisher and Katherine Brady | Modeling expectation for evaluating surprise in design creativity | USA |
Elise Gruhier, Frédéric Demoly and Samuel Gomes | A spatiotemporal mereotopology-based theory for qualitative description in assembly design and sequence planning | France |
Christopher Hoyle, Irem Tumer and Brady Gilchrist | A structural equation modeling approach to product innovation | USA |
Patrick Janssen, Rudi Stouffs, Andre Chaszar, Stefan Boeykens and Bianca Toth | Data transformations in custom digital workflows: Property graphs as a data model for user-defined mappings | Singapore, Belgium, Netherlands, Australia |
Andreas Jordan, Georg Grossmann, Wolfgang Mayer, Matt Selway and Markus Stumptner | Ontology-based process modelling for design | Australia |
Brainstorming versus design reasoning: a theory-driven experimental investigation of creativity, feasibility and value of ideas | France | |
Dynamic structuring in cellular self-organizing systems | USA | |
Analyzing generative design grammars | Switzerland | |
On the problem of abduction in design | Israel, UK | |
Language of the Rascian school: Analyzing Rascian church plans via parallel shape grammar | USA | |
Using a JPG grammar to explore the syntax of a style: An application on Glenn Murcutt’s architecture | Australia | |
A process model for crowd-sourcing design: A case study in citizen science | USA | |
A step beyond to overcome design fixation: A design by analogy approach | USA, Mexico, Singapore | |
Collective design: Remixing and visibility | USA | |
Computational design synthesis of aircraft configurations with shape grammars | Germany, Swtizerland | |
The role of conversation and critique within the architectural design process | Netherlands, Belgium | |
Juan Quiroz, Amit Banerjee, Sushil Louis and Sergiu Dascalu | Collaborative evolution of 3D models | USA |
Learning from product users, a sentiment rating algorithm | France | |
A multiagent approach to evaluating innovative component selection | USA | |
Using text mining techniques to extract rationale from existing documentation | USA | |
Anne Ruckpaul, Thomas Fürstenhöfer and Sven Matthiesen | Combination of eye tracking and think-aloud in engineering design research | Germany |
Spectral (re)construction of urban street networks: Generative design using global information from structure | Australia | |
A comparison of mechanical engineering and biology students’ ideation and bioinspired design abilities | USA | |
Studying the sunk cost effect in engineering decision making with serious gaming | USA |